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Races
  Basic Travel Advanced Power Familiar
Nature Pixie Centaur Nature Spirit Vulpes Dryad Troll Ogre Elf Nature Familiar
Diabolic Skeleton Cursed Being Shade Demon Cerberus Spectre Wight Wraith Diabolic Familiar
Mystic Griffin Djinn Harpy Manticore Phoenix Basilisk Valkyrie Dragon Mystic Familiar
Elemental Salamander Behemoth Sea Dweller Titan Hrimthur Wyrm Siren Nix Elemental Familiar
Race: Elemental Familiar (Elemental) - [Show Creature] [Show Items]
Nature Defense: 0%
Diabolic Defense: 50%
Mystic Defense: 50%
Elemental Defense: 100%
Arche Magic Level 10 Requirements: Equip   
Grants support magic Summon: powerspell
Use: free
Aether Magic Level 20 Requirements: Equip   
Grants support magic Summon: powerspell
Use: free
Void Magic Level 30 Requirements: Equip   
Grants support magic Summon: powerspell
Use: free