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Races
  Basic Travel Advanced Power Familiar
Nature Pixie Centaur Nature Spirit Vulpes Dryad Troll Ogre Elf Nature Familiar
Diabolic Skeleton Cursed Being Shade Demon Cerberus Spectre Wight Wraith Diabolic Familiar
Mystic Griffin Djinn Harpy Manticore Phoenix Basilisk Valkyrie Dragon Mystic Familiar
Elemental Salamander Behemoth Sea Dweller Titan Hrimthur Wyrm Siren Nix Elemental Familiar
Race: Dragon (Mystic) - [Show Creature] [Show Items]
Nature Defense: 45%
Diabolic Defense: 55%
Mystic Defense: 100%
Elemental Defense: 0%
Heat Breath Level 10 Requirements: Equip   
Creature gains 20% defenses at the beginning of combat and loses 5% defenses every consequent turn Summon: powerspell
Use: 2000 brimstone, 2000 crystal, 4000 essence
Snow Breath Level 20 Requirements: Equip   
Creature gains 35% defenses at the beginning of combat and loses 9% defenses every consequent turn Summon: powerspell
Use: 4000 brimstone, 4000 crystal, 8000 essence
Fire Breath Level 30 Requirements: Equip   
Creature gains 50% defenses at the beginning of combat and loses 10% defenses every consequent turn Summon: powerspell
Use: 8000 brimstone, 8000 crystal, 16000 essence
Infernal Breath Level 40 Requirements: Equip   
Creature gains 50% defenses at the beginning of combat and loses 7% defenses every consequent turn Summon: powerspell
Use: 16000 brimstone, 16000 crystal, 32000 essence