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Races
  Basic Travel Advanced Power Familiar
Nature Pixie Centaur Nature Spirit Vulpes Dryad Troll Ogre Elf Nature Familiar
Diabolic Skeleton Cursed Being Shade Demon Cerberus Spectre Wight Wraith Diabolic Familiar
Mystic Griffin Djinn Harpy Manticore Phoenix Basilisk Valkyrie Dragon Mystic Familiar
Elemental Salamander Behemoth Sea Dweller Titan Hrimthur Wyrm Siren Nix Elemental Familiar
Race: Mystic Familiar (Mystic) - [Show Creature] [Show Items]
Nature Defense: 50%
Diabolic Defense: 50%
Mystic Defense: 100%
Elemental Defense: 0%
Sky Familiar Requirements: Use Familiar
Level: 1
Damage: 10
Health: 20
Level: 20
Damage: 48
Health: 96
  Summon: powerspell
Use: 50000 brimstone, 50000 crystal, 50000 essence, 50000 granite
Arcane Familiar Requirements: Use Familiar
Level: 1
Damage: 20
Health: 30
Level: 20
Damage: 96
Health: 144
  Summon: powerspell
Use: 150000 brimstone, 150000 crystal, 150000 essence, 150000 granite
Ancient Familiar Requirements: Use Familiar
Level: 1
Damage: 30
Health: 40
Level: 20
Damage: 144
Health: 192
  Summon: powerspell
Use: 250000 brimstone, 250000 crystal, 250000 essence, 250000 granite