Menu
   » New Account
   » Log In

   » Announcements
   » Lore
   » Game Rules
 
 
 
 
Lore
Back
Races
  Basic Travel Advanced Power Familiar
Nature Pixie Centaur Nature Spirit Vulpes Dryad Troll Ogre Elf Nature Familiar
Diabolic Skeleton Cursed Being Shade Demon Cerberus Spectre Wight Wraith Diabolic Familiar
Mystic Griffin Djinn Harpy Manticore Phoenix Basilisk Valkyrie Dragon Mystic Familiar
Elemental Salamander Behemoth Sea Dweller Titan Hrimthur Wyrm Siren Nix Elemental Familiar
Race: Wraith (Diabolic) - [Show Creature] [Show Items]
Nature Defense: 50%
Diabolic Defense: 100%
Mystic Defense: 0%
Elemental Defense: 50%
Wraith Child   Power Creature
Level: 1
Damage: 15
Health: 26
Level: 20
Damage: 72
Health: 125
  Summon: powerspell
Use: free
Weak Wraith Requirements: Use, Hatch Power Creature
Level: 1
Damage: 33
Health: 102
Level: 20
Damage: 158
Health: 490
  Summon: powerspell
Use: 675 brimstone, 585 crystal
Wraith Requirements: Use, Hatch Power Creature
Level: 1
Damage: 90
Health: 259
Level: 20
Damage: 432
Health: 1243
  Summon: powerspell
Use: 2835 brimstone, 3195 crystal
Fearsome Wraith Requirements: Use, Hatch Power Creature
Level: 1
Damage: 135
Health: 389
Level: 20
Damage: 648
Health: 1867
  Summon: powerspell
Use: 5715 brimstone, 6705 crystal
Infernal Wraith Requirements: Use, Hatch Power Creature
Level: 1
Damage: 192
Health: 552
Level: 20
Damage: 922
Health: 2650
  Summon: powerspell
Use: 8685 brimstone, 9585 crystal